About

A studio you can wave at

AirDraw Studio turns a webcam into a creative instrument. Point to draw, open your palm to erase, and bring in your second hand to stretch grids, orbs, stars and lightning between your fingertips.

What it is

It started as a small experiment in drawing with a fingertip and grew into a full studio: five brushes, precise erasing, smart shape cleanup, undo and redo, PNG and video export, and a two-hand mode that makes the camera feel like a magic wand. It works with a mouse, touch or pen too, so anyone can try it.

How it works

The browser reads your camera, MediaPipe finds your hand landmarks on your device, and a small gesture engine decides what your hand is doing: pointing, pinching, an open palm, a fist, or two hands together. Positions are smoothed with a One Euro filter so lines stay steady, and gestures use hysteresis so they don't flicker. Everything is drawn on a canvas you can export.

Nothing is uploaded. Read the privacy page for the details.

Built with

MediaPipe Hand Landmarker
On-device hand tracking: 21 landmarks per hand, up to two hands
React 19 + TanStack Start
App shell, routing and server rendering
Canvas 2D
Layered rendering with a cached bitmap for finished strokes
Tailwind CSS 4
Styling and the dark studio theme
Vitest
Tests for gestures, smoothing, shape snapping, conjure shapes and undo history

Open source

The code is public. Browse it, file an issue, or suggest a new gesture.

View on GitHub

Ready to draw on air?

It takes one click. No account, no install, and your video stays on your device.

Open the studio